tag:blogger.com,1999:blog-8181955206162231899.post2777786394608603955..comments2020-04-13T18:32:59.020-07:00Comments on Rogue Hut: Test storiesKricehttp://www.blogger.com/profile/07789939511437441094noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8181955206162231899.post-68212229835647990942008-12-07T07:50:00.000-08:002008-12-07T07:50:00.000-08:00I don't know. I ran into a strange problem I can't...I don't know. I ran into a strange problem I can't explain. When I compile with gcc it's somehow changing the way monsters move, and it's doing that bad way. They actually run away from the player and then get stuck in walls. When compiled with VC++ this problem is not there, everything is working like it should. Just what the hell could be wrong in gcc?Kricehttps://www.blogger.com/profile/07789939511437441094noreply@blogger.comtag:blogger.com,1999:blog-8181955206162231899.post-78156618894756177162008-12-07T06:18:00.000-08:002008-12-07T06:18:00.000-08:00So can we assume that, after you've won it again w...So can we assume that, after you've won it again with the adjusted food things, you will release it? :DAnonymousnoreply@blogger.com