This project began as a joke in 2009. Until now I didn't even remember it, but then an internet archiver contacted me and asked for link and/or release package which I didn't even have. But to my surprise I did find the source code. The way I remembered it was that someone was making fun on Kaduria and called it Agduria, but I had a memory that it was only a joke.
Fast forward to now. The project is on Github as MIT open source and there is also a web page on my homepage. It's using curses for UI library. The original had SDL, but it was SDL 1.0 so I decided to replace it with curses. Of course the current SDL3 would be better than curses (anything is), but curses is fine when developing the project. If problems arise then I will switch to SDL3.
I have no exact plans for Agduria, but I have an idea to use an existing RPG system in this one for sure. I know from experience how difficult it is to create a RPG system, so it would make sense to use an existing one, but we'll see how it goes. This is also the first time I'm programming a project on Linux using only text editor and terminal to compile the project. It has been quite wacky so far, I'm using micro as the text editor and makefile to compile the project. I don't have any special setup for it, just tabs for editor and command line for make.