Friday, 5 December 2008

Teemu ready for testing

Teemu is ready, only some minor details missing like level descriptions and maybe some game world interactions with new terrain tiles. I have an odd feeling now, because this will be my first game released in a long time and for a moment I was worrying how people will react to it when they may have certain expectations. Well, I can only blame myself for being such an ass with all that stuff about Kaduria and how it will become the next gen roguelike surpassing every major roguelike.


Mario Donick said...

I think people will respect your efforts and if something does not meet their (our) expectations, this should not worry you.

If you wish, I could beta-test the game before you release it to the public. Thus you could receive a first feedback.

Krice said...

I want to do testing myself, I really hate when people release unfinished games and players have to test it for bugs etc. New roguelikes are notorious for that. Well, I guess the first release of Teemu is going to be a kind of beta test. I'm sure that I have to do v1.1 to fix bugs and features.

By the way I just won the game first time. It's way too easy, but I have couple of ideas how to make it harder.

Mario Donick said...

This is what I meant: Just recruit me as tester, so you don't need to release it unfinished ;) But it's okay, just take your time.