I have tweaked items and monsters in Teemu and haven't yet won the game. I have included messages warning about hunger, but still I died two times in starvation. Maybe the food meter is too fast. I could slow down it a bit and make food items less powerful. What I like in this game is the way you can get in trouble fast if you make a mistake and I do mistakes a lot. This game is practically ready, but I still have to win it to release it.
Then there is one little thing to do.. I have to compile the project with DevC++ to get rid of Visual C++ dependency of .NET. GCC also has good optimization options. There are some VC-specific stuff I have to give an option for GCC, but I think it's going to be just couple of small things.
Actually it was just two warnings with -Wall. One was returning -1 from unsigned char return value and other was unused variable. That's all. I can't believe there were no other problems. It took about five minutes to set up the DevC++ project and compile it.