Saturday, 21 June 2014

Shops

I'm refactoring Teemu for more random stuff. In the current version some items always appear in some places, but I want to change it that sometimes they don't. But what happens if they never appear?

The mind-boggling realization for me was that if they don't appear you need a shop where you can buy the missing item. So that's why shops exist in roguelikes! I never thought it that way.

So it looks like I need a shop and I have a shop idea fit for Teemu's theme. Creating a shop is some extra work, but I don't think it's going to be too difficult. Earlier someone was wondering why there already are rupees in the game when you can't buy anything. Well, now you know. I just have to sprinkle more rupees than there is now to make sure the player can get the required money to buy items.

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