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You can already hit and kill the enemies and they respond to attacks, but there is no movement or counter attacks yet. I created all monster types in one level to test the combat and it's easiest if they don't move around. It's tempting to add features in this stage, but I try not to do that. I'm free of high expectations for this project, it's not even supposed to be complex.
I started to make the power system, but then ran out of time. I'm keeping it in that two hours strictly so I don't get tired of programming. This seems to be the best idea I've had in times. The game may actually be ready in two weeks.
3 comments:
Great to hear that you make progress. I'm looking forward to play and review Teemu!
Since when you have reviewed games?:) Anyway, I guess it's going to be interesting for all of us. Lots of people can stop saying that I never make games.
I _have_ to review Teemu. I have to see if it's better than LambdaRogue ;)
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