Monday, 3 May 2010

Playtesting

The gameplay of Teemu v1.1 is now ready for testing. Should be possible to win the game again. I have playtested it a bit and noticed that cave bats are maybe too powerful. The reason for that is the damage model where damage is taken only from the damage type. That means every monster using bite (like bats) attack take exactly same amount of damage. To fix that I'm planning to add size for all objects and make small enemies do less damage.

I don't know what extra features I will include before the release. It's like that, if you add something it will delay the release for days, even weeks. I don't have to include all planned features for this release, they can wait to v1.2.

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