Monday 19 November 2012


Progressing slow as usual. I've programmed Teemu only couple of days during this month and that's it. Mainly some engine tweaks, actually nothing on content. It sucks. Not knowing how to proceed with the role-playing system is one of the main issues. Then there is additional dungeon generation and data-driven object creation on top of that. It's way more complex than what was in previous version.

I don't know if my real life job continues next year. Wish I was unemployed just to concentrate on programming games, but it's hardly a good plan.

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