Tuesday, 17 August 2010

Monster actions

Monsters can mainly move and hit in Teemu, but I have slowly started to plan more actions for them. I've tried to write generic action routines for the player which then monsters also could use. It's achieved mainly with event based programming, executing parts of the action in the proper place. That way both monsters and the player could execute an action and get individual results. Sadly I think this feature is going to be ready only in far future. The current plan for ARRP includes only the change from player-only actions to events and of course the object system rewrite which is almost ready. I want to believe that I'm able to finish all needed changes before ARRP, but things can happen.

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