Sunday, 7 December 2008

Teemu v1.0 released

Here it is. Fixed the "last" bug and it was uninitialized member variable, a counter that determined how long monster is searching with the pathfinding. That uninitialized value was random so monsters sometimes got stuck on walls and didn't respond to anything. I hope it's fixed now. The game is Windows only and should work without M$.NET.

http://koti.mbnet.fi/paulkp/teemu/teemu.htm

2 comments:

Anonymous said...

First Impression:

http://lambdarogue.net/dl-showentry.php?n=90

Alver said...

wow, find this game from russian rlg forum. that's great and intresting. It remind me a "Robinson's Requiem" old game :)