Here it is. Fixed the "last" bug and it was uninitialized member variable, a counter that determined how long monster is searching with the pathfinding. That uninitialized value was random so monsters sometimes got stuck on walls and didn't respond to anything. I hope it's fixed now. The game is Windows only and should work without M$.NET.
http://koti.mbnet.fi/paulkp/teemu/teemu.htm
2 comments:
First Impression:
http://lambdarogue.net/dl-showentry.php?n=90
wow, find this game from russian rlg forum. that's great and intresting. It remind me a "Robinson's Requiem" old game :)
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